Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.
Advances from: | |
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Advances to: | |
Cost: | 40 |
HP: | 67 |
Movement: | 8 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | Cuttle Fish |
Abilities: |
tentacle impact | 3 - 10 melee | swarm | |
ink pierce | 6 - 2 ranged | poison |
Resistances: | |
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blade | 20% |
pierce | 0% |
impact | 30% |
fire | 0% |
cold | 60% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 20% |
Coastal Reef | 2 | 50% |
Deep Water | 1 | 60% |
Flat | 4 | 30% |
Forest | 5 | 30% |
Frozen | 2 | 30% |
Hills | 5 | 30% |
Impassable | 99 | 20% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Sand | 4 | 30% |
Shallow Water | 2 | 50% |
Swamp | 2 | 60% |
Unwalkable | 99 | 20% |